Morass GamesWiki

One More Take · Wiki

Credits

Who and what made One More Take: the team, the tools, the fonts.

One More Take was made in four days for the Epic AI MegaJam 2026 by Morass: one human director and a team of AI agents. Everything in the game, every set, figure, picture, sound and line, was made during the jam.

Made with

  • Unreal Engine 5.8 (Epic Games): the game itself.
  • Claude, GPT and Grok model families: design, code, the scenes, the text and the reviews.
  • Blender, driven by our own scripts: the sets, the props and the interface pieces.
  • Meshy: the cast's 3D models, textures and rigs, and the motion clips from its animation library.
  • ChatGPT image generation: the cast's concept sheets, the painted interface art and the painted set backdrops.
  • ElevenLabs: every sound, the voices and the music.

Fonts

  • Alfa Slab One, by The Alfa Slab One Project Authors (SIL Open Font License 1.1): the titles.
  • Roboto (Apache License 2.0), with the engine's fallback font: small text.

Shipped with the game

The Unreal Engine runtime and the libraries its packages carry (on Windows: the Microsoft Visual C++ runtime, XAudio2, Direct3D 12, Ogg and Vorbis, oneTBB). The game's own Licences screen lists them in full.

This wiki

The pictures and clips are filmed in the game itself. The guides' narration is read by Kokoro, an open text-to-speech model.