HOLD adds a wait for every beat you pick. Timers don't wait.
Walkthrough
What the clip shows
- 0.2 s The sandbag swings on a timer; beat 4, it meets her.
- 4.6 s Hold beat 1 one beat longer: it has swung away.
Getting there
Reel 2, New Tricks: Plaything Tale: Let It Swing By.
What is wrong
As written, the take fails on beat 4.
The Director's briefing warns her: Maelis, beat 4, as written: the sandbag hits you.
She answers: Right. Eyes open.
What you can work
- Tools
- HOLD ×1
- Edits allowed
- 2
- Film length
- 12 beats
Solution
A nudge
It breaks on beat 4. HOLD beat 1.
The full solution
Other ways that work
The scene has 1 way to print it, counted by the game's own solver.
Watch for
- Edits star: 1 edit or fewer.
- Early star: the X by beat 13.
- Films loop: a win on a later lap is a long take, printed without those two stars.