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Spoilers ahead. Each guide gives the whole route to an achievement: the build order, its timings and the result. Guides contain solutions and may reveal encounters and progression.

Bressnath · Wiki

The Wide-Crossing Way

Winning a run: the Causeway finished at 32:51 on seed 7, the build order that got there, and the four achievements the same win earned.

The Wide-Crossing Way achievement emblem

The Wide-Crossing Way
Win a run.

A run is won the moment The Causeway's last work is done, and it ends there: the end screen's only button is Back to menu. So whatever else you want from the run has to be true on that tick.

What the Causeway needs

The run, in order

This is the order the recorded run raised things in; the clock is the in-game one.

  1. New Game, seed 7, Begin. Press F1 at once to hand the run to the autopilot and 3 for speed ×8, or play the same order yourself.
  2. Defend and dig first (0:00–1:20). Two Quarries, three Watchtowers and a Barracks, all before the first wave at 3:20.
  3. Homes and iron (1:20–6:00). Hovels, two Lumber Camps, a Smithy and the Fen Mine by 3:20; then Hovels raised to Cottages, three Fen Crofts and a Storehouse.
  4. Food and growth (6:00–15:20). A Guildhall, Fen Farms raised to Dyke Farms, Bakehouses raised to Watermills, Lumbermills, Deep Quarries, Longhouses, and the towers raised to Signal Towers with a Garrison.
  5. Lay the Causeway the moment it unlocks (15:20). The 25th villager came at 15:10; the foundation went down a few seconds later. Keep building while it rises: more homes, Fishing Huts and Forager's Huts for food, Bastions and a Castle.
  6. The Causeway stands at 32:51 (tick 11,831).

The recorded run

One game on seed 7 from a fresh profile, played by the game's own autopilot (F1) at the game's ×8 speed, from the first frame of the fen to the achievements screen. Nothing is sped up afterwards; the badge on every frame says who played. The game's own music, no commentary. Its soldiers broke at least six lairs and it lost no building.

The end screen: The Causeway Stands, 11831 ticks, 32.9 minutes, 31 new
The end of the run: The Causeway Stands at tick 11,831, 31 achievements new to this profile.
The Achievements screen on The Crossing: Fen Made Quiet, Swift Passage, The Wide-Crossing Way and Unbroken lit
The same profile's Achievements screen, The Crossing tab: The Wide-Crossing Way lit, with Swift Passage, Fen Made Quiet and Unbroken from the same win.

Earned by the same run

What goes wrong