Morass GamesWiki

Bressnath · Wiki

Gameplay

Time, building, work and food, waves and soldiers, the Orders panel, autopilot and every control.

Time

A run is counted in ticks, shown top right with the clock: tick 7636 · 21:12 · x1. The clock is game time, six ticks to a second. Keys 1, 2 and 3 run the game at ×1, ×3 and ×8; Space holds the clock and lets it go; Esc opens the pause menu. Every threshold in the game, achievements included, is in ticks, so speed changes only how long you wait.

A day is 2,400 ticks (6:40). Its second half is night: sight falls from 9 tiles to 5, and each nightfall draws one of six night events.

Building

Work, food and mood

Waves and soldiers

The Orders panel open over the fen: Recruit, Army cap, Muster before marching, Dig crew, Specialise villagers, Idle bodies, March on, March now, Recall the army
The Orders panel (O), in a run played by the autopilot.
Recruit
Yes or no: whether the Barracks line trains soldiers. Starts on yes.
Army cap
None, or 0 to 60 in steps of 2: no more soldiers than this are trained. Starts on none.
Muster before marching
How many waiting soldiers make the army march on a lair by itself, 1 to 40; 0 never marches. Starts at 6.
Dig crew
How many idle villagers may dig ruin-caches at once, 1 to 8; 0 never digs. Starts at 2.
Specialise villagers
Yes or no: whether a Guildhall trains specialists. Starts on yes.
Idle bodies
Shortest stock, or one resource that idle villagers go to first.
March on
The nearest waking lair, or one you have seen, named by its family and distance.
March now
Sends every waiting soldier against the lair March on names.
Recall the army
Brings every soldier home and holds them there.

Autopilot

F1 hands the run to the game's own player, shown top left as Autopilot · default: it places buildings and sets the orders until you press F1 again. Achievements still unlock while it drives.

Controls

Click a row on the Controls page (Options → Controls) to rebind it; menu keys are fixed.

The Controls page in four groups: The fen, Building, The run, Menus
The Controls page with its default keys.
KeyDoes
WASD / arrowsPan the fen; hold Shift to hurry
Right-dragPan with the mouse
Q / ETurn a quarter left / right
] / [Zoom in / out
H / HomeRecentre on the holding
.Next waiting soldier
B / TabStep through what can be raised / switch palette tab
Click, EnterPlace a building
BackspaceDrop the selection
X / DeleteDemolish under the pointer
URaise the next rung of a building
OOpen the Orders panel
RBack to their own work
PPut idle hands on what is at zero
Left-drag, right-clickSelect bodies; send soldiers or storm a lair
1 2 3Speed ×1, ×3, ×8
SpaceHold the clock, or let it go
F1Autopilot on or off
EscPause menu